﻿package  {
	import flash.display.Sprite;
	
	public class DrawMask extends Sprite{
		
		private var _maskHeight:Number;
		private var _maskWidth:Number;

		public function DrawMask(maskWidth:Number,maskHeight:Number) {
			_maskHeight = maskHeight;
			_maskWidth  = maskWidth;
			drawMask();
		}
		
		private function drawMask():void
		{
			this.graphics.beginFill(0x000000);
			this.graphics.drawRect(0,0,_maskWidth,_maskHeight);
			this.graphics.endFill();
		}

	}
	
}
